Curriculum
A 12-week build journey.
A sample beginner robotics track for ages 5 to 14. Each week is a project, so students leave every session with something they made themselves.
Weeks 1 to 4
01 Build and move
Week 1
Meet your robot
Assemble a simple driving base and give your robot a name.
- Parts and frames
- Motors
Week 2
Make it move
Program your robot to drive forward, reverse and spin in place.
- Sequencing
- Loops
Week 3
Sensing the world
Add a distance sensor and watch your robot 'see' the walls.
- Inputs
- Sensors
Week 4
The obstacle avoider
Code a robot that stops and turns before it bumps into anything.
- If / then
- Conditionals
Weeks 5 to 8
02 Sense and react
Week 5
Follow the line
Use a colour sensor to chase a winding track around the floor.
- Calibration
- Feedback loops
Week 6
Robot reflexes
Make your robot react to a clap, a button or a flash of colour.
- Events
- Triggers
Week 7
Gears and power
Build a geared arm that lifts far more than the motor could alone.
- Mechanics
- Gear ratios
Week 8
The claw
Design a grabber that picks up and drops small objects on command.
- Actuators
- Design
Weeks 9 to 12
03 Solve and show
Week 9
Maze runner
Plan and program a path that solves a taped-floor maze.
- Algorithms
- Planning
Week 10
Code your game
Turn your robot into a controller for a mini on-screen game.
- Logic
- Variables
Week 11
Invent-it challenge
Dream up and prototype your own machine to solve a real problem.
- Design thinking
- Iteration
Week 12
Showcase and demo day
Polish your build and present it to family and friends.
- Communication
- Confidence
Every track fits your school.
This is a starting point. We adapt the pace, ages and projects to your curriculum goals and timetable.
